26
May
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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VG247 met up with Blizzard Executive Vice President Frank Pearce in London to talk about StarCraft 2 and World of Warcraft . While it appears that WoW reached its peak with 11.5 million players , Pearce disagrees. “I don’t think 11.5 million is a peak, necessarily,” he says, “but there are certain things that we need to do and need to do well in order to see it go further.” Those things include …
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26
May
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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“Probably don’t make sense,” says Blizz. Blizzard high warlord Frank Pearce has revealed that micro-transactions are not yet part of the StarCraft II plan. “Not right now - no plans,” he told GamesIndustry.biz. “But if you look at the micro-transactions for World of Warcraft as an example, as much as possible, we’re not trying to do anything that impacts the gameplay experience, or affects the …
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25
May
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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World of Warcraft hit a whopping 11.5 million subscribers back in 2008, but has since stayed constant at that level. Many have wondered if the game’s subscriber base has peaked, as new users join at the same rate that others leave. Blizzard product development executive vice president Frank Pearce thinks that the game’s going to break that ceiling this year, according to an interview on VG247 …
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25
May
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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“If not, then we’ll hold on to it.” - Pearce. Blizzard co-founder and product development boss Frank Pearce has sent out a reminder that the widely-believed late 2010 release for third World of Warcraft expansion Cataclysm isn’t set in stone. Asked by VG247 if it would be out by the end of the year, Pearce said, “Hopefully. If it’s ready. If not, then we’ll hold onto it.” According to VG247 …
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17
Sep
Author: // Category:
World of Warcraft
wrote an interesting post today on
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Blizzard is easily one of the most successful gaming companies out there. And so by extension their biggest event of the year, BlizzCon, should be successful as well. But it turns out that from a fiscal standpoint, it really isn’t. Blizzard co-founder and executive vice president of product development Frank Pearce spoke at the 2009 Austin Game Developers Conference today, Gamespot reports, where he said, “BlizzCon is operated at a substantial loss for the company. It’s a huge marketing oppo
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17
Sep
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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Filed under: Culture , MMO , World of Warcraft The Austin Game Developers Conference continued today with a presentation by Blizzard personnel on the inner workings of their hit MMO World of Warcraft . Our sister site WoW Insider attended the conference and has an audio recording of the hour long keynote from Blizzard VP J. Allen Brack and production director Frank Pearce. Some of the interesting facts in the presentation include: The game evolved out of the Warcraft II te
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17
Sep
Author: // Category:
World of Warcraft
Random Feed wrote an interesting post today on
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If you’re wondering what the internal goings-on at Blizzard consist of, grab yourself something to eat and kick back. We’ve got the entire hour-long keynote speech at the Austin Game Developer’s Conference down below. Blizzard’s J. Allen Brack and Frank Pearce were on-hand to walk a slightly hungover crowd through the way they make things work and how their teams are organized. Click below for the full audio, or for those of you on the go, download it here . Listen to Blizzard’s “Univ
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